Reasons for a 7: + Great new 'champion' story mode + Control scheme good for fans of FNR3 and 4 + Brilliant graphics and fast paced boxing - Same old outdated announcers and sound bytes - In game training exercises mundane and annoying at times - Recycled game engine (FNR4) … ExpandįNC!! Right down to it, this game feels so much more like a recycle than a true sequel. The other modes are all pretty tight and similar to previous installments, so no comment there. Sure it's filled with every boxing movie cliche ever, but its actually pretty entertaining to play through, and feels a lot like watching a movie. The demo was also a little lacklustre, so I wasn't expecting much from this, but after picking it up and playing it I am really pleased with the game and pretty surpised at how good the 'Champion' mode actually is. I've been a fan of the series since FNR3, and after the last installment I was a little puzzled to learn the control scheme was going back to I've been a fan of the series since FNR3, and after the last installment I was a little puzzled to learn the control scheme was going back to buttons (especially after the jump from buttons to the analogue stick in FNR4 which I got used to).
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